Ada & Leo student work
Also see:
Games made by students
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"taco of peace"
by Eli
An irreverant and disturbing parable of peace and war, and tacos
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"Monster Party"
by Sam
This evolved from a simple hero-enemy chase into an experiment in chaos and multiple character control
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"Lucia's Chomper Game"
by Lucia
Lucia started by finding the perfect car, then built this finely tuned game of timing around it
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"Senmeri Bounce"
by Senmeri
Senmeri especially delighted in creating the intro and game over screens, and a custom wand controller
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"Gyasi's Tank Game"
by Gyasi
Gyasi had a powerful vision for this game, and worked to assemble art and build animations to fulfil it
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"doggie doggie eat your bone"
by Carmen
This game started with a nursery rhyme, and required fine tuning so it would not be too easy or hard
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"shark attack"
by Carmen
A story-action game with a character with a lot to say
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"Balloon birthday"
by Nina
Can you find all the interactive elements here?
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"blast back"
by Ames
A complex and violent game with simple controls, using custom backpack controllers
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"Cat Lobster Catch"
by students and staff of Ada & Leo
An experiment in two-player custom cooperative gaming, with custom controllers
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"Game of Fireworks"
by Carmen
Logo-inspired; the art required taking a screenshot of the game and erasing around the firework in GIMP
Animated Stories made by students:
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"space journeys"
by Sam
The epic result of a storyboard-centered story design process
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"The Cat"
by Nina
The epic result of a storyboard-centered story design process. The final effect took a long time to create, and required layering two copies of the house
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"why i don't go into caves"
by Carmen
The epic result of a storyboard-centered story design process
Micro-programs
Sometimes we make something simple to express one idea or feeling:
Student work videos
Our Vimeo album: